The party decided to take a boat (with their horses and gear) to Sarkum, where you supped with Earl Reynald Milaka. You met the Earl’s most recent guest, Dame Penelena Alëama. You also learned of the first standing stone of the Pilgrim’s path, which lies just outside of Sarkum. The Earl warned there was a political side to it, but promised to tell you more about it after Summer court.
The next day, the party and the Earl’s retinue travelled to Aleath by boat. The party left its horses behind with their teamster in Sarkum.
Aleath was welcoming, and you took rooms in the Five Pennies Inn in the Sumon district. You visited the temples of Halea, Peoni, Larani, and Save-K’nor to give each a generous donation. Then, you visited the castle to make your attendance official.
There are a wide variety of parties tonight, and Dame Brilela Julorf (Auntie) is expecting you to attend hers.
The party returns to the Five Pennies Inn to find letters and a page with invitations to Dame Julorf’s party waiting for them. They also have an invitation to a private dinner with Andasin IV, one from Sir Syman of Tolfane and one from the merchant who will be dealing with their money.
The party has a light repast at the inn before heading for the baths and getting ready for the party. The crowd at the inn is usually sedate, but they are more lively this evening. Boxes containing their new clothing arrive and the Prince Anaflas Milaka;s livery is prominent on collars and cuffs.
The party decides to bring their valuables to the castle for safekeeping; everything is placed in the king’s vault and they head to Dame Julorf’s home.
They stop at the door and present their invitations and rings to the herald, who hands them to a page. The page then burns the documents. The entranceway is flanked by two imposing black and silver guards.
The party finds The King’s Fool standing alone and they chat a bit. He tells them that he is waiting for someone with whom he may have a confrontation.. .or the man may decide to run.
Maketa Seenaë Dyren speaks with Rekela Sir Tamys Bakyth who introduces her to two young priests who want to be monster-hunters. She suggests to the bishop that perhaps sending them to Palycia of Meldamar, Larissa of Kephar or to the Chabla for training would be beneficial. Seenaë does try to dissuade them from their path, but is probably unsuccessful. A squire comes by and begs the party to come speak with Dame Julorf.
The prince and the Chabla leave her chambers before the party enters; inside they find the lady of the house, and the king.
“Auntie” requests of the party that they be on the lookout for possible brides for the king as they travel. She should be intelligent, curious and able to run the court as well as the traveling court. The king does not care (much) what religion she follows, but the light religions are a must. After the king gives them a general run-down of his preferences, he departs.
The party chats with Auntie for a while. She asks if the unmarried folk are looking for spouses. She offers them letters of introduction to matchmakers in the various kingdoms they’ll be passing through.
The party notes that some of the usual faces are missing from the retinue this evening. They notice the prince is behind a wall of black guards speaking with the Chabla and that the king is behind a similar wall of silver guards speaking with a large Ivinian man, Iraak. The party runs into The Motley Fool and chats for a bit.
Late in the evening, Seenaë meets with Sir Gressen. The pary heads over to the party in the mercantilers’ guild. It’s a lower-key party but there is more variety in the levels of society present. They note that there are few people in attendance of their age, and learn that many of the younger folk are attending a play that evening. The party then make their way to the Halean temple.
At the temple, each party member is given a lacy multicolored scarf, giving them free access to all of the temple’s services. Hervé decides to go check out the theater where the play is being put on and gives his scarf to Iraak. At one point in the evening, Tamarie manages to attract the party’s attention and they leave the temple. It seems that Hervé ran into trouble and he can be found at a nearby inn. The King’s Fool is in the temple as well, and he comes with the party.
After speaking with Hervé, the party comes to the conclusion that he has been brushed by a Geshtiva. The Fool and Seenaë realize, based on what Hervé described, that the play is a cover for creating a permanent gateway to the Eternal City of Naveh. They make a run to the castle to get their equipment, and the Fool alerts the guards.