House Rules

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There are only a few house-rules used in game as we prefer a more dramatic style of play than what HarnMaster III normally lends itself.

  • Armour Profiles. An easier way to buy a suit of armour; standard mixing and matching bits with one price, one weight.
  • Eyes of the Gods When you roll 100 in this game – the gods are watching. The result is determined by which god.
  • Gaining Piety Piety is a handy form of karma, spend it as you will – just make sure you never run out.
  • Gaining SIRs Skill Improvement Rolls. How you get them and how they improve your character’s skills.
  • Martial Arts A set of rules for alternate unarmed combat.
  • Option Points How to “age” a character.
  • Sample equipment packs What to buy when you’re creating a character in HarnWorld and how much it will cost you.
  • Skill Improvement Standard rules explained for how to increase any given skill.
  • Whimsy Cards. Each game you get 3. The rules for their use are simple; but remember – the gamemaster gets three too!

House Rules

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